Just a simple OpenGL juggling animation. Download here.

You need to have the sdl framework installed along with opengl. Unpack and do make.

This model code was taken from Michael Birkin's java recreation of the
Amiga juggler demo. I just ported some of the model generation code from
java to c. The link to Michael's page is here:

It's just an OpenGL implementation of the ray tracing demo. Real time using
polygon models and lighting as opposed to ray tracing, that's why there
are no reflections or shadows. It was just a quick hack after all...

Dave Ashley  October 27, 2011

This page has been accessed (e^i) times since 20111027.