Just a simple OpenGL juggling animation. Download here.
You need to have the sdl framework installed along with opengl. Unpack and do make.
This model code was taken from Michael Birkin's java recreation of the Amiga juggler demo. I just ported some of the model generation code from java to c. The link to Michael's page is here: http://meatfighter.com/juggler It's just an OpenGL implementation of the ray tracing demo. Real time using polygon models and lighting as opposed to ray tracing, that's why there are no reflections or shadows. It was just a quick hack after all... Dave Ashley October 27, 2011
This page has been accessed (e^i) times since 20111027.